ON-LINEПОИСК ТУРОВ

Official rules of TDF STREET STYLE COMPETITION

Categories:

1st Category: CREW (5-10 people, 1:30 – 2:30 minutes choreography, according to rules, ages: Junior, Varsity, Adults)

2nd Category: SHOW CREW (5-30 people, 2:00 – 4:00minutes choreography, no rules, all ages)

Winning choreography at Crew Category*

The highest scoring hip hop dance routine contains a variety of street dance styles, showmanship, original signature moves, engaging music and a demonstration of continuous and uninterrupted complete body (head to toe) hip hop dance choreography.

Winning choreography at Show Crew Category*

You can use props and instruments. Its an anything goes competition and the best show wins with the best creativity.

*A group cannot compete in both "crew" and "showcrew" categories, with the same choreography

Entry Criteria
Entrant Eligibility
1. Crews must abide by the eligibility rules of TDF STREET STYLE.
2. Entrants entered into international and world events are responsible for verifying personal information and dates of birth.

Forms and Releases

1. Entrants must complete and sign all forms, including but not limited to registration, music, and insurance information. The forms must be returned prior to the registration deadline to the affiliate office with the appropriate registration fees and the crew’s cd or registration may be denied.

2. Release of Liability: Each crewmember must sign and submit a release of liability form prior to the competition, releasing the organizer, their agents, officers, staff and sponsors from liability for any accident or injury occurring to a crewmember prior to, during, or after a TDF STR STYLE event or competition.
3. Release of Likeness: All crews must sign a release of likeness form permitting TDF and the competition organizer, agents or sponsors to film, videotape, and/or record the crews performance(s) and event participation for use in television, motion pictures, home video, internet, radio, press releases, media, public relations, etc.

Competition Performance Order

Preliminary round – randomly selected order

Final round – reverse order of preliminary round scores

(A semifinal round is conducted upon the decision of the competition organizer)

Competition Order of Appearance

Junior Division
Varsity Division

Show Crew
Adult Division

Note: The competition organizer(s) may change the order of appearance with notice to the crews.

Competition Floor

Under no circumstance will the competition floor be less than 20’ deep x 30’ wide (6.1 meters x 9.1 meters).

Medical Attention
1.  It is the responsibility of the crew, coach or crew administrator to report a crewmember’s injury or illness to the event organizer(s).
2. If at any time prior to or during competition a crewmember is ill, injured, or his/her physical or emotional condition is at risk by participating, he/she may be declared ineligible to compete, or disqualified from competing further. The competition organizer(s) reserves the right to withdraw any competitor who appears to have such serious disability or injury or needs medical attention.
3. The competition organizer(s) reserves the right to request the submittal of a physician’s written authorization for a crewmember to compete who is deemed medically or emotionally at risk by the competition organizer.

Number and Selection of Entrants/Crews

Crew Age Divisions
Junior: Ages seven (7) to twelve (12)
Varsity: Ages thirteen (13) to seventeen (17)
Adult: Ages eighteen (18) and older

Age Requirement

1. Each Participant’s proof of age will be validated by submitting to the event organizer, prior to a local or national competition, birth certificate copy, student ID and/or passport indicating date of birth.

2. A crewmember whose age falls between two age divisions in the competition year (ending December 31) may compete in either division within that year.
3. In a team of Crew category, it is allowed one member whose age is over the limit.

Participation Limit

A crewmember can compete in more than one (1) age division, but may not compete in more than one (1) crew per age division.

Attire forCrew category

Attire may include accessories such as hats, caps, gloves, scarves, jewelry, etc.  Removing pieces of clothing during the performance is permitted provided it is not offensive or out of character. Discarded clothing should be placed outside the competition area and never thrown off the stage into the audience. Appropriate under garments must be worn by all crewmembers both male and female, at all times. Clothing too short and/or too tight will be scrutinized and may be deemed inappropriate especially for overexposure of certain areas of the body and/or age appropriateness. Body oils or other substances applied to the body or clothing that may affect the clean dry surface of the stage and the safety of fellow competitors are prohibited. Crews may wear dance/stomp boots, street shoes, sneakers or athletic sport shoes. All footwear must have clean, non-scuff soles. Bare feet are prohibited.

Props for Crew category

Props that are not considered an integral part of a crew’s “attire” are prohibited (i.e. canes, chairs, tambourines, musical instruments). Kneepads or any other performing apparatus to aid in the safety and proper execution of a move is allowed but concealed, when possible, so as not to detract from the performance or the judges’ concentration on the performance.  When in doubt contact the organizer for clarification.

Attire for ShowCrew category

No restrictions, as long it is not offensiveormeaningless.

Props for ShowCrew are allowed

Performance Music Requirements for Crew category

1. The routine must be performed, in its entirety, to music selected, prepared and provided by the crews. The competition organizer(s) will not provide the crews’ music.

2. Music length for Junior Crews: min 1:30’- max 2:00’ (+5’).The length of recorded music for a junior crew routine is from one minute thirty seconds (1:30) to two minutes (2:00) with a five (5) second (plus or minus) grace period.

    Music length for Varsity and Adult Crews: min 2:00’- max 2:30’ (+5’). The length of recorded music for varsity and adult crews is from two minutes (2:00) to two minutes thirty seconds (2:30) with a five (5) second (plus or minus) grace period.

3. The music for Junior Crews must include one segment of a minimum of thirty seconds (:30) of continuous music uninterrupted by musical edits or sound effects placed anywhere within routine.  The music for Varsity and Adult Crews must include at least one segment of a minimum of forty seconds (:40) of continuous music uninterrupted by musical edits or sound effects placed anywhere within routine.

4. A crew’s competition music must be recorded on a CD and be the only piece of music recorded on the CD.

5. Speed control (pitch) of the musical equipment is not guaranteed.

6. The CD must be in good condition containing no scratches.  It is a crew’s responsibility to keep a back-up CD available at all times for use.

7. The crew name and division must be printed on the CD.

8. The exact time within the competition music where the continuous and uninterrupted music segment starts and ends must be printed on the CD.

9. There is no maximum or minimum number of songs or recordings that may be used in the routine.

10. Sound effects and original compositions are permitted. Crews are highly cautioned and advised against the music becoming too complex with too many edits, sound effects or songs preventing them from exhibiting a clean and continuous dance performance.

11. Music edits or changes – A crew may edit or substitute its original music when advancing from one round to another.  The change/edit must be made and provided to the competition organizer within the allotted time permitted by the competition organizer. The cut-off time for music (CD) substitution or change is no less than three (3) hours prior to the start of the final round of competition.  No changes or edits will be accepted beyond this time period.

Performance Music Requirements for ShowCrew category

The usual length for ShowCrew category is from two minutes (2:00) to 4 minutes (4:00) with a five (5) second (plus or minus) grace period.

Practice Rounds/Tech Rehearsal
1. The organizer informs that due to conditions, there will not be a practice round. However, maintains the right to inform, through the official site & facebook page, even one day before the competition, for the existence of a practice round.

2. The Crew is responsible for bring timely informed of any change in the organization, and must follow, up to the last day before the competition, the site & facebook page.

Competition Rounds

1. When a competition consists of only two rounds (preliminaries and final) the number of crews advancing in each division of competition is based on the total number of entries, total time allocated and the decision of the event organizer using the following scale:
1-10 Crews – up to 5 plus defending champion advance to the final
11 – 15 Crews – up to 7 plus defending champion advance to the final
16+ Crews – up to 50% of the total number of crews competing plus defending champion advance to the final

2. When a competition consists of three rounds* – preliminary, semifinal and final, the number of crews advancing from the preliminary round to the semifinal round is up to 50% of the total number competing. 

* An announcement will be made prior to the start of the competition advising all crews of the number of crews to advance to the semifinal and/or final rounds.

3. The Final round of the competition will include the crews who qualified in the semifinals plus the defending champion(s)*, when applicable. The defending champion(s) will automatically advance to the Final round without having to compete in the Preliminary round. However, the defending champion(s) must perform their routine in the Semifinal round and receive a score. The defending champions placement order in the Final round is last to compete.


*The defending champion(s) may return to defend their title. The defending champion(s) is the winning “gold medal” crew from the previous year’s championship.

 Routine Changes

A crew may re-choreograph or change their original routine when advancing from one round of competition to another.

Competition Performance Order

1. Performance order for the Preliminary round is determined by a random computer drawing conducted by the event organizer.
2. The performance order for the Semifinals is determined by a random computer drawing conducted by the event organizer.

The Championship – General Rules and Criteria

The Routine’s Length

Timing begins with the first audible sound (includes cueing beep) and ends with the last audible sound. Crews that don’t comply with this duration will be affected by negative points.

Scoring the Routine

The Crew choreography routine is evaluated according to the Performance and Skill criteria for the highest possible total score of 10 points.

Performance criteria and point value:

Performance = 50% or five points of the total score

Creativity (10%)
Choreographing and presenting your routine in a unique and one of a kind way with signature moves and combinations of moves that are yours alone.  Original ways to go to the floor, getting up from the floor, transitions and music editing that sets you apart from the other routines.  Be special, different and fresh with all aspects of your routine.

Staging, Spacing, Formations, and Level changes (10%)

The crew must demonstrate awareness of spacing between the members through a full range of unique, complicated and challenging formations, interactive partner moves and patterns. The full use of stage will also be considered. The routine should include three (3) levels of movement (low/mid/high) utilizing arm, hand, leg, foot, torso, and head movements with transitions that are creative and unpredictable.

Showmanship, Intensity, Confidence, Projection & Presence (10%)

The routine contains dynamic movements from beginning to end by the crew as a whole and as individuals containing minimal pauses and poses. During featured performances by one or more members of the crew, the remaining members must continue performing movements that add to the overall intensity of the routine. Projection of the crewmembers is consistently strong throughout the entire routine with an uninterrupted display of confidence measured by facial expression, eye contact and body movement.  The crewmembers should perform with enthusiasm, passion and a “natural” ability to “sell it” on stage.

Street Presence/Attire (10%)

Street presence is the capability of the crewmembers to demonstrate an authentic and uninhibited representation of hip-hop dance. Street presence includes attitude, energy, posture and street style.  Clothing and accessories worn should represent and reflect the real character and natural style of the urban street environment with a unique look that sets the crew apart.  Crewmembers do not have to be dressed identical or similar.  Individuality of dress is encouraged.  Crews may wear stylized clothing representing their routine’s theme. Theatrical costumes are not typical of the urban street (e.g., storybook characters, animals, Halloween costumes, etc.) and are not recommended.   When in doubt contact the organizer for clarification.

Entertainment Value/Audience Appeal (10%)

Crewmembers and their routine should connect with the audience and evoke emotional responses, i.e., excitement, joy, laughter, involvement and /or sense of drama relative to the style presented.  The routine should leave a memorable and lasting impression.

Skill criteria and point value:

Skill = 50% or five points of the total score
The judges will evaluate the execution and difficulty of the style(s) performed; popping, locking, breaking, hip hop, house, etc. The judges will consider the quality of movement throughout the routine, including arm, leg and body placement, combinations of three levels-floor, standing and air, and synchronization of the crewmembers.

Musicality (10%)

Performance and choreography corresponding to timing and music usage and the crew’s ability to perform simultaneously to the music. Movements and patterns performed to the simulated sounds of the crewmembers in the absence of recorded music (e.g., foot stomping, hand clapping, vocals, etc.) will also be considered musicality and judged similarly.

Musicality – Beat Technique/Syncopation – The movements within the routine must demonstrate musical structure and style, i.e., using rhythmic variations emphasizing upbeat, downbeat, tempo and accents in single, double, halftime and syncopated musical patterns.

Musicality – Moves Related to Music – Staying in time with the music, moving to the beat of the music, and using identifiable phrases to construct the routine’s choreography.

Synchronization/Timing (10%)
The movements of the crewmembers are performed in sync and by all members in unison. Peel off or in cannon movements are allowable.

Execution/Controlled Mobility and Stabilization (10%)
The crew must maintain control of the speed, direction, momentum and body placement throughout the routine.

Difficulty of Execution of Authentic Street Dance Styles (10%)

Difficulty is measured by the levels of ability demonstrated by all the crewmembers and the variety of styles performed.  Consideration is given to the number of crewmembers who attempt and successfully complete complex choreography and who demonstrate through their variety of dance styles and their execution and understanding of the foundation and origin of hip hop/street dance.

Additional consideration and awarding of difficulty points is given to crews who attempt difficult moves with all or most of their members.  Example: a crew of five who all attempt and clearly accomplish a breaking move will score higher than if only two members attempt and complete the move.   Further, if the same crew correctly performs locking, popping and breaking styles they will score higher in difficulty than a crew of 5 when they demonstrate the breaking move.

Variety of Street Dance Styles (10%)

Three (3) or more street dance styles must be “identifiably performed” in a routine for a crew to receive the maximum of 1 point or 10%

A crew “identifiably performing” two (2) street dance styles will receive a maximum of point five (.5) points.

A crew “identifiably performing” one (1) street dance styles will receive a maximum point two five (.25) points.

Crews should include in their performance a broad selection of street dancestyles selected from the list provided without excessive use of the same move or patterns. A varied range of styles should be shown in the choreography of arm, leg, and body movements.

The following are a list of Street Dance Styles from early foundation to present*:

Locking

Popping

Bboying/Bgirling (breaking)

Wacking/Punking

Vogueing

House Dance

Party Dances or Club Dances (popular or trendy dances)

Hip Hop Dance/Choreography

Krumping

Stepping/Gumboots

Traditional dance and folklore is welcome and considered part of a street dance routine.

List of Deductions

PERFORMANCE
All crewmembers not on stage for the opening of the performance or for exiting during or re-entering the stage during the routine .1
Late Start – failure to appear on stage within 20 seconds of being announced .05
Grandstanding .05
Pre start – pre-performance display greater than ten (10) seconds .05
Fall trip or stumble/per occurrence – Major .1
Fall trip or stumble/per occurrence – Minor .05
False start/unsubstantiated .25

MUSIC

Junior Division Routine length.  1
Varsity and Adult Division Routine length. 1

No inclusion of continuous uninterrupted music segment. 15

PROHIBITED MOVES
Lewd gestures, comments or movements/per occurrence  .05

Clothing or props tossed into audience .05

ATTIRE
Use of props .25
Clothing/shoes inappropriate .05
Attire not intact (untied laces /clothing articles) .05

Use of body oils, paints or other substances that affect the performance area .2

Incidences of Extraordinary Circumstances

An extraordinary circumstance is an occurrence beyond the control of a crew that affects the crew’s ability to perform at the beginning or at any time in a routine. An extraordinary circumstance is not limited to the examples listed below and may be declared at the discretion of the Technical Director.
1. Incorrect music is played or cued.
2. Music problems due to equipment malfunction.
3. Disturbances caused by general equipment failure, i.e. lighting, stage, venue or sound.
4. The realization of or introduction of any foreign object or disturbance into the performance area, just before or during a performance, by an individual or means other than the crew(s).

Management of Extraordinary Circumstance

1. It is the responsibility of the crew to immediately stop the routine if an extraordinary circumstance occurs.*

2. The competition organizer, Technical Director and/or event committee will review the situation, and upon a confirming decision and correction of the problem, the crew will be reintroduced, return to the stage and restart their routine. If the crew’s claim is determined to be unfounded by the Technical Director, the crew will be allowed to restart the performance resulting in a .5 deduction taken.

3. Claim of an extraordinary circumstance presented by the crew after the routine has been completed will not be accepted or reviewed.

* In the Junior Division only the designated crewleader, can RED FLAG their crew to stop dancing if he/she feels an instance of extraordinary circumstance has occurred.  If it is determined that it is the fault of the competition organizer then the crew will be permitted to perform the routine again without penalty.  If it is determined to be the fault of the crew then the crew will be permitted to perform the routine again with a .5 deduction taken

Full Crew Start

All crewmembers must start together on stage and remain on stage for the entire duration of the routine. There is no entering or exiting the stage by crewmembers at any time. A deduction will be taken for failure to adhere to this.

Late Start

A crew who fails to appear on stage and strike a starting position within twenty (20) seconds after being called will be deemed a late start and receive a deduction.

Pre Start

A pre start occurs when prior to taking the start position; the crew demonstrates excessive introductions or displays for longer than ten (10) seconds after all crewmembers have entered the stage. A deduction will be given.

False Start

A false start is a movement made by one or more crewmembers prior to or directly after the opening signal/beep/start of music that causes the crew to request a restart.

No Show

A crew who fails to appear on the stage and initiate the starting position within sixty (60) seconds after being called will be declared a “no show” and disqualified.

Grandstanding

Grandstanding is excessive post performance display or posing at the end of the routine. A deduction will be given.

Falls
1. Major Fall
a. A Crewmember(s) falls from a lift or support that is unrecoverable.
b. A Crewmember falls during the performance that is unrecoverable.
2. Minor Fall
a. A highly noticeable, accidental error during the performance that is recoverable.
b. A Crewmember stumbles, trips, or falls during the performance that is recoverable.

Judging and Scoring the Routine
Judges Panel
A panel of judges will consist of 5+1  persons. If extenuating circumstances exist the Head Judge/Technical Director and/or the event organizer may adjust the number of the judges.
All judges must meet the eligibility, training, judge skill level and certification requirements set forth by TDF STR STYLE. Judges are assigned to either the Performance or Skill position, and score in their assigned area only.
a. 2 or 3 Skill judges
b. 2 or 3 Performance judges
c. One (1) Head Judge

Duties of the Judges

1. Performance Judges
a. Evaluate and score the routine according to the Performance criteria for Hip Hop Dance Content, Creativity, Staging, Showmanship, Street Presence and Entertainment Value.

2. Skill Judges

a. Evaluate and score the routine according to Skill criteria for Hip-Hop Dance: Musicality, Synchronization, Execution, Difficulty and Variety of Street Dance Styles.

3. Head Judge

a. The Head Judge may or may not score the crews’ routines. The Head Judge’s overall responsibilities are to facilitate and oversee the fair and accurate performance of all members of the judges’ panel and assess all discrepancies, penalties, deductions, and disqualifications.  A judge may be removed and replaced from the panel by the Head Judge for due cause.  The Head Judge may also assist in the judges’ training especially as it relates to the identification and demonstration of the ten (10) official street dance styles.
b. The Head Judge’s duties specific to the performance of a routine include:

i. Confirm the performance, number and proper execution of street dance styles.
ii. Assess if prohibited moves are performed
iii. Identify and evaluate minor and/or major “falls”
iv. Evaluate stage entry and exit, late start, pre start, grand standing and routine interruption
v. Assess if there are attire violations
vi. Assess music violations including inappropriate language and music length
vii. Screening and selection of judges

Scoring and Ranking

1. The Preliminary and/or Semifinal score is not factored with the total score to arrive at the Final score. The Preliminary score is discarded prior to the Semifinal round and the Semifinal score is discarded prior to the Final round.
2. The Final ranking of crews is determined by their scores in the Final round only.
3. The judges’ scores will be displayed to the public following the Preliminary, Semifinal and Final rounds.
4. When deductions are given, the judges will inform the crew through a deduction card following the preliminary round of competition.
5. The final score determines the crew’s final, official ranking.

Calculating the Final Score

1. The highest possible score is ten (10).
2. In a panel of six (6) judges the Performance scores and the Skill scores will each be averaged and then totaled in the calculation of the final score. In a panel of eight (8) judges the highest and lowest Performance and Skill scores will be discarded and the remainder averaged and then totaled in the calculation of the final score.
3. Any point deductions given by the Head Judge are deducted from the total score, to equal the final score.
4. The final score shall be rounded to the nearest hundredth point.

Tie Scores
Tie scores will be broken by the following order:
1. The crew(s) with the highest Performance score
2. The crew(s) with the highest Skill score.
3. An analysis of the judges’ ordinal ranking.

Discrepancies in the Rules and/or Competition
1.  Any problem or discrepancy during a competition will be brought to the attention of the competition organizer who will address it with the Head Judge, Technical Director and/or event committee, and the respective decision(s) made will be final.
2. Misinterpretation due to the translation or interpretation of the rules will be resolved according to the ENGLISH version. In the event of any discrepancy, the English version of the most current rules will stand.

Orphus system